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As the "Community Question" part this repo links to just ends in a 404 when posting a question and after multiple hours of trying to solve it and find the answer to this, I'm pretty certian it's just another bug with MAUI:
With Asset packs for Android now in MAUI .NET 9, I wonder how to use the iOS equivalent of On Demand Resources in MAUI. I thought I could port over a few of my older Apps (which still use Xamarin.Forms) to MAUI but those app are using On Demand Resources for iOS to download ressources only when needed. However, neither the Build Action BundleResource nor the On Demand Resource Tags can be set in a MAUI project. So how is it supposed to be set to work for iOS and Android?
There is not option on files at Platforms/iOS/Resources/* and also not on Resources/Raw/* where I can set the tags for iOS. In Xamarin.Forms, I had the option to set those tags for BundleResource files in my iOS project.
The text was updated successfully, but these errors were encountered:
As the "Community Question" part this repo links to just ends in a 404 when posting a question and after multiple hours of trying to solve it and find the answer to this, I'm pretty certian it's just another bug with MAUI:
With Asset packs for Android now in MAUI .NET 9, I wonder how to use the iOS equivalent of On Demand Resources in MAUI. I thought I could port over a few of my older Apps (which still use Xamarin.Forms) to MAUI but those app are using On Demand Resources for iOS to download ressources only when needed. However, neither the Build Action BundleResource nor the On Demand Resource Tags can be set in a MAUI project. So how is it supposed to be set to work for iOS and Android?
There is not option on files at Platforms/iOS/Resources/* and also not on Resources/Raw/* where I can set the tags for iOS. In Xamarin.Forms, I had the option to set those tags for BundleResource files in my iOS project.
The text was updated successfully, but these errors were encountered: